[2 in 1] Desert Storm 1 & 2
Originally released last year for the PS2, Xbox, and PC, Conflict: Desert Storm is a military-themed tactical third-person shooter that is set in the Middle East during Iraq's invasion of Kuwait and the resulting Operation: Desert Storm. It puts the player in charge of up to four troops at once, and while this squad element is a neat idea that opens up some interesting strategic possibilities, Conflict's problematic gameplay and run-of-the-mill presentation keep the game from succeeding on any level.
Conflict: Desert Storm is a military-themed tactical third-person shooter that is set in the Middle East.
Desert Storm starts out with a brief optional tutorial segment. This training sequence teaches you the intricacies of movement, combat, and commanding your squad. From there, you're given control of one man and sent on your first mission. Halfway through, you'll rescue the second member of your squad. As the game proceeds, you'll work your way up to four troops, each with different specialties. Some are better medics than others, some are better marksmen, and each starts with a different set of weaponry, including an M-16, a sniper rifle, or other real-world weapons. As you move from mission to mission, your troops gain experience. If one soldier uses a lot of medikits in a mission, he might become more proficient at healing. Other actions will improve your other attributes, such as marksmanship, which is key, considering how awful the game's auto-aim is at taking enemies out quickly. But even when your marksmanship is improved, dropping into the game's first-person manual aim mode is still much more efficient.